
This is perhaps due to the fact that you cant really have a lot of units in the battle at one time and this not only affects your strategies, but also how dramatic the battles look. Also the support class has special powers in which to assist teammates.Įven with all of the choices you have it, still feels limited. The Support Class is focused on Air units and specialised vehicles to allow you to move around the environment. The Defence Class is focused on having you to build a few base defences such as turrets they also are the only class to have access to super-weapons.

This is all about the offensive and making sure you have a lot of momentum to attack and take out the enemy. The Offence Class is focused on a tank-based, attacking style of play. These are Offensive, Defensive and a Support Crawler. Some times one of the three that you can use will be better on a certain map, During game you can also switch between these three different types of crawler which you have available to you. You see there isn't just one type that the player can use. This new base is a Crawler which allows you to produce units or small defensive structures or even call in support depending on which type of the Crawlers you have selected to use. However in this game you no longer have a base to build instead your whole base moves with your army as you move around the map. Like I've said RTS games have always been about building a base and defending it while your army goes off and tries to destroy the enemies base. So now EA have decided to mix things up and for this final chapter in this series (so they say) and they have changed how we should look at RTS games. There was always this element of planning and the fact that if things were not done correctly down to the last second you would either win or lose the battle, that's what made the game special to me. If FPS games are for gamers who like fast pace and action, then RTS games are for the planners of this world. I don't know why but I've always enjoyed them, building your bases and getting your troops ready for a full scale attack.

I have always played RTS games and while growing up I had a choice of quite a few to play, whether it was the great Age of Empires series or the Settlers series and of course how could I forget the Command and Conquer series.

Reviews // 30th Mar 2010 - 12 years ago // By Simon James Bonds Command & Conquer 4: Tiberian Twilight Review
